TeEngine | Class that represents 3D engine |
TeEngine::TeETask | Struct that holds patch generating task status |
TeEngineExplorer | Simple flyer, its HUD is used to display information about the engine |
TeFaultFormation | Generator that computes heightmap values using fault formation algorithm |
TeGenerator | Abstract class meant to be a parent to all generators |
TeHeightMap | Height map representation |
TeLinearFilter | Generator that performs smoothing of heightmap values |
TeObject | Class meant to be a parent to all engine objects |
TePatch | Single rectangular terrain patch |