| Algebra.h [code] | Defines the TVector and TMatrix objects and basic algebra on them |
| Algebra2D.h [code] | |
| Bitmap.h [code] | Header with the LoadBMP function and possibly something other |
| BoundingObjects.h [code] | |
| Camera.h [code] | Header with TCamera and other stuff |
| Color.h [code] | Defines
|
| Documentation.h [code] | |
| Effect.h [code] | Defines the TEffect and TEffectList classes and some descendants of TEffect |
| Environment.h [code] | Defines Environment namespace containing information about TankGame environment |
| Explosion.h [code] | Defines the TExplosion and TParticleExplosion classes - descendants of TEffect |
| Fire.h [code] | Header with TFireParticle and TFire |
| Font2D.h [code] | Defines the TFont2D class |
| Frustum.h [code] | |
| Gadget.h [code] | Header with TGadget, TMenuGadget and other stuff |
| Global.h [code] | Defines
|
| Inputs.h [code] | Header file |
| Landscape.h [code] | Defines the TLandscape object |
| List.h [code] | Defines TArrayList, TObjectManager templates |
| logging.h [code] | Methods and macros for logging importatnt information into predefined file |
| Main.cpp | The main program file |
| Map.h [code] | Defines the TMap object |
| Menu.h [code] | Header with TMenu and other stuff |
| MessageWindow.h [code] | Header with TMessageWindow and TTGMsg classes |
| Missile.h [code] | Defines the TMissile and TMissileList classes |
| MissileSmoke.h [code] | !!!!!!!!!!!!!COPIED FROM Smoke.h AND changed a little Defines the TSmoke and TParticleSmoke classes - descendants of TEffect |
| Model.h [code] | Defines the TModel and TModelList classes |
| ModelASE.h [code] | Defines the TModelASE class |
| ModelVRML.cpp | Dokumentace Mým úkolem bylo vyřešit načtení dat a zobrazení modelu ze souboru VRML (.wrl) |
| ModelVRML.h [code] | |
| OGLExtensions.h [code] | |
| Plants.h [code] | Defines different Plants displaced in the Landscape |
| RandomNumber.h [code] | |
| Revision.h [code] | |
| RGBAFloat.h [code] | |
| SkyBox.h [code] | Defines the TSkyBox object |
| Smoke.h [code] | Defines the TSmoke and TParticleSmoke classes - descendants of TEffect |
| SmokeVol.h [code] | Header with TSmokeVol class Created by Michal Duchac, 2005 Revised by Jaroslav Kadlec, 2005 |
| Tank.h [code] | Defines the TTank object |
| TankGame.h [code] | Header with TTankGame and other stuff |
| TankPhys.h [code] | Defines the TTankPhys object |
| TerrainGenerator.h [code] | |
| TerrainTextureGenerator.h [code] | |
| TexNoise.h [code] | Header with TTexNoise.h class Created by Michal Duchac, 2005 Revised by Jaroslav Kadlec, 2005 |
| Textures.h [code] | Header with textures support |
| Tile.h [code] | |
| Time.h [code] | Defines the TTimeServer class |
| Transparency.h [code] | Defines the TTransparent class as a predecessor of all transparent objects in the game |
| Unit.h [code] | Defines the TUnit and TUnitList classes |
| Window.h [code] | Defines the TWindow and all its inherited classes |
1.4.6-NO